Dungeon Crawler Carl · Location
Hump Town
- town
- adobe steampunk middle-eastern
Hump Town is a quirky desert settlement pressed against the northwest wall of a giant sandy bowl, shielded by 20-foot riveted metal walls and massive deployable blue-and-white striped fabric awnings that roll up into decorative minaret-like towers atop City Hall. Inside the walls, nested semi-circular streets mix adobe Middle-Eastern style buildings with Burning Man and steampunk mechanical additions, all under a high forcefield sky. The town smells of smoke, oil, and animals while camels on stilts and in tracked carts move about, giving an eclectic, functional festival-meets-wasteland impression.
- Type
- town
- Style
- adobe steampunk middle-eastern
- First appears
- Book 4
- Books
- 1
History
BOOK 4The Gate of the Feral Gods: Dungeon Crawler Carl Book 4
Hump Town is a quirky desert settlement pressed against the northwest wall of a giant sandy bowl, shielded by 20-foot riveted metal walls and massive deployable blue-and-white striped fabric awnings that roll up into decorative minaret-like towers atop City Hall. Inside the walls, nested semi-circular streets mix adobe Middle-Eastern style buildings with Burning Man and steampunk mechanical additions, all under a high forcefield sky. The town smells of smoke, oil, and animals while camels on stilts and in tracked carts move about, giving an eclectic, functional festival-meets-wasteland impression.
Appearances
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