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Mistborn

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Daytime Mists

visual_rule

Thick gray/white dense mists appearing and persisting into daytime (progressively earlier), flow in large river-like patterns, reddened by morning sun, evaporate in buildings, form shapes/spirits, cause seizures/thrashing/sickness/death in non-Allomancers, longer-lasting away from Luthadel, cause mass starvation fear

In the Mistborn series, the Daytime Mists emerge as a chilling harbinger of doom in The Well of Ascension, blanketing the world in thick gray-white vapors that persist progressively earlier into daylight, flowing like rivers and forming eerie shapes while indiscriminately afflicting non-Allomancers with seizures, sickness, and death. By The Hero of Ages, these mists evolve into a more targeted cataclysm, twisting into tendrils that selectively cull humanity through lethal convulsions, though survivors gain immunity after a single exposure, revealing their role in Ruin's apocalyptic design to reshape the world. This progression underscores the mists' transformation from an ominous environmental anomaly to a pivotal instrument of divine judgment and renewal.

Evolution

The Well of Ascension

Thick gray/white dense mists appearing and persisting into daytime (progressively earlier), flow in large river-like patterns, reddened by morning sun, evaporate in buildings, form shapes/spirits, cause seizures/thrashing/sickness/death in non-Allomancers, longer-lasting away from Luthadel, cause mass starvation fear

The Hero of Ages

Thick gray mists appearing earlier each day even in daylight, twisting tendrils sprout and expand, selectively kill humans via seizures (one exposure grants immunity)

Book Appearances

2

The Well of Ascension

First appears Ch 9

3

The Hero of Ages

First appears Ch 9

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