Eighth Floor Entry Chamber
Marble-constructed round room at the base of a stairwell featuring an elevated platform and an interactive holographic Earth globe used for selecting starting locations on the floor.
The Eighth Floor Entry Chamber debuts in The Butcher's Masquerade as the critical transition point where crawlers first arrive on the eighth floor. This marble round room at the stairwell's base houses an elevated platform and a holographic Earth globe that lets players strategically pick their starting zones, setting the stage for the floor's deadly masquerade challenges. Its interactive features underscore the dungeon's blend of spectacle and survival, with choices made here rippling through subsequent events.
History
The Butcher's Masquerade: Dungeon Crawler Carl Book 5
Marble-constructed round room at the base of a stairwell featuring an elevated platform and an interactive holographic Earth globe used for selecting starting locations on the floor.
Book Appearances
The Butcher's Masquerade: Dungeon Crawler Carl Book 5
First appears Ch 75