Hole Spell
Magic SystemDonut's spell creates perfect circular void tunnel up to 8 inches deep through solid matter, snaps on/off instantly, no particle effects, precise positioning removes exact material volume.
The Hole Spell, a precision void-tunneling ability wielded by Princess Donut, emerges as a deceptively simple yet devastatingly versatile tool in the later stages of the Dungeon Crawler Carl series. Introduced in Book 4, this spell creates perfectly circular void tunnels through solid matter with surgical accuracy, allowing for instantaneous material removal without the usual magical residue or particle effects. Its evolution transforms it from a basic tunneling mechanism into a strategic asset that enables complex architectural manipulation, stealth operations, and tactical combat advantages throughout the crawlers' descent through the dungeon levels.
Evolution
The Gate of the Feral Gods: Dungeon Crawler Carl Book 4
Donut's spell creates perfect circular void tunnel up to 8 inches deep through solid matter, snaps on/off instantly, no particle effects, precise positioning removes exact material volume.
Book Appearances
The Gate of the Feral Gods: Dungeon Crawler Carl Book 4
First appears Ch 5