Goodwill Ballroom
unique_objectPaired illusory ballrooms in High Elf castle, identical layouts on separate floors (crawlers 4th, hunters 2nd), enabling visual/tactile interaction (light touch only) without physical harm, no magic/weapons/inventory allowed.
The Goodwill Ballroom debuts in The Butcher's Masquerade as a pair of illusory ballrooms embedded in the High Elf castle, featuring identical layouts on separate floors to separate crawlers on the fourth from hunters on the second. This enchanted venue permits visual contact and light tactile interaction without allowing physical harm or the use of magic, weapons, or inventory, transforming the space into a tense social arena during the Butcher's Masquerade. Its design forces crawlers and hunters into a delicate dance of diplomacy and strategy, highlighting vulnerabilities and shifting alliances amid the ongoing dungeon apocalypse.
Evolution
The Butcher's Masquerade: Dungeon Crawler Carl Book 5
Paired illusory ballrooms in High Elf castle, identical layouts on separate floors (crawlers 4th, hunters 2nd), enabling visual/tactile interaction (light touch only) without physical harm, no magic/weapons/inventory allowed.
Book Appearances
The Butcher's Masquerade: Dungeon Crawler Carl Book 5
First appears Ch 55