Hobgoblin Disco Ball
itemMagically-infused deflagrating tossable device that releases opalescent smoke infused with invisibility potion. Produces multi-hued photosensitive smoke that hides movement, bounces to a rhythm, and leaves corrosive residue. Unstable and the caster is not immune to its effects.
The Hobgoblin Disco Ball debuts in Book 4 as a volatile, magically-infused smoke grenade that combines invisibility magic with corrosive residue and rhythmic, photosensitive light effects. Its debut marks a shift toward more unpredictable and self-harming tools in Carl’s arsenal, reflecting the escalating danger and creativity required as the dungeon’s challenges intensify. The device’s dual nature—providing concealment while simultaneously threatening its user—embodies the series’ theme of high-risk, high-reward improvisation.
Evolution
The Gate of the Feral Gods: Dungeon Crawler Carl Book 4
Magically-infused deflagrating tossable device that releases opalescent smoke infused with invisibility potion. Produces multi-hued photosensitive smoke that hides movement, bounces to a rhythm, and leaves corrosive residue. Unstable and the caster is not immune to its effects.
Book Appearances
The Gate of the Feral Gods: Dungeon Crawler Carl Book 4
First appears Ch 17