Levitation Potions
itemSet of nine vials containing levitation potion. Allows the drinker to rise into the air for a duration of Intelligence times 2 seconds. Provides slow ascent but risky descent if duration expires mid-air.
Levitation Potions debut in Dungeon Crawler Carl Book 5 as a tactical resource during the escalating dangers of the Butcher's Masquerade. The set of nine vials grants controlled ascent for a duration tied to the drinker's Intelligence, introducing aerial mobility as a new strategic layer amid the dungeon's brutal events. While offering slow, reliable rises, the potions carry inherent risks of catastrophic falls if their effects lapse mid-flight, forcing crawlers to weigh timing and positioning carefully. Their arrival marks an evolution in potion-based utility, shifting from ground-focused survival to three-dimensional combat and exploration challenges.
Evolution
The Butcher's Masquerade: Dungeon Crawler Carl Book 5
Set of nine vials containing levitation potion. Allows the drinker to rise into the air for a duration of Intelligence times 2 seconds. Provides slow ascent but risky descent if duration expires mid-air.
Book Appearances
The Butcher's Masquerade: Dungeon Crawler Carl Book 5
First appears Ch 13