Live Ammo Ball
itemFist-sized clamshell metal sphere worn on a bandolier. Opens on impact to release a stasis-held angry creature as a living projectile. Used by gnomes and crawlers for tactical deployment of mobs.
The Live Ammo Ball debuts in Dungeon Crawler Carl Book 4 as a ingenious gnome-engineered gadget, a fist-sized clamshell sphere that unleashes stasis-held ferocious creatures upon impact, revolutionizing tactical combat for crawlers and mobs alike. Worn on bandoliers, these living projectiles allow for dynamic deployment of angry beasts in the heat of dungeon battles, blending technology with the dungeon's chaotic fauna. Though its introduction marks a pivotal evolution in crawler armaments, the Live Ammo Ball's full potential unfolds through creative uses by inventive survivors, cementing its status as a fan-favorite tool in the series' escalating arsenal of absurdity.
Evolution
The Gate of the Feral Gods: Dungeon Crawler Carl Book 4
Fist-sized clamshell metal sphere worn on a bandolier. Opens on impact to release a stasis-held angry creature as a living projectile. Used by gnomes and crawlers for tactical deployment of mobs.
Book Appearances
The Gate of the Feral Gods: Dungeon Crawler Carl Book 4
First appears Ch 10