Proximity Trigger
itemTiny black dime-sized box with a long attached wire. Functions as a wired proximity sensor for setting conditional activation on non-static traps.
The Proximity Trigger debuts in the first book of the Dungeon Crawler Carl series as an essential tool for trap customization within the dungeon environment. This compact device, a tiny black dime-sized box with an attached wire, enables crawlers to implement sophisticated conditional activations for non-static traps. Its introduction establishes core mechanics for strategic trap deployment that influence gameplay progression across subsequent levels and books.
Evolution
Dungeon Crawler Carl: A LitRPG/Gamelit Adventure
Tiny black dime-sized box with a long attached wire. Functions as a wired proximity sensor for setting conditional activation on non-static traps.
Book Appearances
Dungeon Crawler Carl: A LitRPG/Gamelit Adventure
First appears Ch 40