Colloway
SupportingA lean man of average height with fair skin and short dark hair, Colloway carries the perpetually exhausted look of someone who spends his days lazing on recreation room couches playing immersion games before shifting to the sensor room or pilot's chair. Dark circles rim his sharp eyes and his face rarely breaks into a smile, usually occupied instead by a burner cigarette hanging from his lips as he saunters forward to claim his seat. His rumpled ship attire and weary temple-rubbing give the impression of a wry, competent pilot who maintains an air of detached amusement even after battles or long voyages through space.
Colloway emerges in Iron Gold as the Necromancer’s laconic pilot, a chain-smoking veteran whose weary competence masks the toll of constant combat. By Dark Age he has become the fleet’s indispensable synaptic anchor, guiding shattered squadrons through the Solar War’s most desperate corridors while the war’s brutality deepens the lines around his pale eyes. Across the two books his role shifts from detached observer to quiet linchpin whose skill keeps the Rising’s battered armada aloft.
Physical Description
A lean man of average height with fair skin and short dark hair, Colloway carries the perpetually exhausted look of someone who spends his days lazing on recreation room couches playing immersion games before shifting to the sensor room or pilot's chair. Dark circles rim his sharp eyes and his face rarely breaks into a smile, usually occupied instead by a burner cigarette hanging from his lips as he saunters forward to claim his seat. His rumpled ship attire and weary temple-rubbing give the impression of a wry, competent pilot who maintains an air of detached amusement even after battles or long voyages through space. Slim limbs and pale blue eyes mark his lean pilot's build, often framed in a synaptic halo within an ovular pilot’s chair bathed in blue light. A dark man, he smokes burners casually on crates of pulseArmor or slides from battered ripWings with mangled canopies. In warrooms, he remains absolutely still, sometimes drunk, exuding a brooding intensity.
Evolution
Iron Gold
A lean man of average height with fair skin and short dark hair, Colloway carries the perpetually exhausted look of someone who spends his days lazing on recreation room couches playing immersion games before shifting to the sensor room or pilot's chair. Dark circles rim his sharp eyes and his face rarely breaks into a smile, usually occupied instead by a burner cigarette hanging from his lips as he saunters forward to claim his seat. His rumpled ship attire and weary temple-rubbing give the impression of a wry, competent pilot who maintains an air of detached amusement even after battles or long voyages through space.
- Pilots the Necromancer through the initial skirmishes of the Solar War
- Maintains the ship’s sensor suite during long voyages while projecting calm detachment
- Recovers from battle fatigue in the rec-room, cigarettes perpetually lit
- Anchors the crew’s morale with dry humor after engagements
Dark Age
Colloway pilots the Necromancer with slim limbs and pale blue eyes, smoking on crates amid pulseArmor in the early war. He slides bodies from mangled ripWings and remains still, drunk in warrooms after brothel pulls by Screwface. A dark, synaptic-haloed figure, he anchors the fleet's desperate flights through the Solar War's grind.
- Navigates the Necromancer through the grinding attrition of the Solar War
- Extracts mangled ripWing pilots from wreckage under fire
- Coordinates desperate fleet jumps while half-drunk in war-rooms after brothel runs
- Serves as the fleet’s synaptic-haloed guide through contested space lanes
Book Appearances
Iron Gold
First appears Ch 30
Dark Age
First appears Ch 1