Summoning Trap
itemCompact programmable trap that summons two guards or minions upon trigger with a 2-second delay. One-time use recycled version that summons even dead floor-specific guards who then splat on arrival.
The Summoning Trap debuts in book 5 as a compact, programmable one-time-use device that summons two guards or minions after a two-second delay. Its recycled variant allows even deceased floor-specific entities to be called, resulting in them splatting upon arrival for chaotic effect. This trap enhances tactical options during the escalating dangers of the Butcher's Masquerade, marking a shift toward more versatile and recyclable summoning mechanics in the series.
Evolution
The Butcher's Masquerade: Dungeon Crawler Carl Book 5
Compact programmable trap that summons two guards or minions upon trigger with a 2-second delay. One-time use recycled version that summons even dead floor-specific guards who then splat on arrival.
Book Appearances
The Butcher's Masquerade: Dungeon Crawler Carl Book 5
First appears Ch 28